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| | TH2TAPS (const std::string &name="", const std::string &title="") |
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| virtual | ~TH2TAPS () |
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| virtual void | FillElements (const TH2TAPS &h) |
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| virtual void | SetElements (const TH2TAPS &h) |
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| | TH2Crystals (const std::string &name="", const std::string &title="") |
| | Base Constructior. Sets name and title, and links the object into the current ROOT directory (fix for a Bug in TH2Poly) More...
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| virtual | ~TH2Crystals () |
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| virtual Double_t | GetElement (const UInt_t element) const |
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| virtual void | SetElement (const UInt_t element, Double_t value) |
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| virtual void | FillBinNumbers () |
| | Fill the number of the TH2Poly bin. Useful for debugging only, I guess. More...
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| virtual void | FillElementNumbers () |
| | Fill the element numbers. More...
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| virtual void | SetElements (const std::vector< Double_t > &pattern) |
| | Set values of all elements to the ones stored in a std::vector (values ordered by element number) More...
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| virtual void | SetElements (const TH1 &h) |
| | Set values of all elements to the ones stored in a TH1 (values ordered by element number) More...
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| virtual void | FillElement (const UInt_t element, const Double_t w) |
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| virtual void | FillElements (const std::vector< Double_t > &pattern) |
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| virtual void | FillElements (const TH1 &h) |
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| virtual Int_t | GetNumberOfElements () const |
| | Get the number of elements Usually this is the number of bins in the TH2Poly, but not always. More...
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| virtual void | ResetElements (const Double_t value=0.0) |
| | Reset Elements (clear everything) More...
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| virtual void | CreateMarker (UInt_t element) |
| | CreateMarker creates marker at given element. More...
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| virtual void | CreateMarker (const TVector2 &p, const int marker_style_black, const int marker_style_white) |
| | CreateMarker black and white markers at position p with two (different) styles. More...
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| virtual void | ClearMarkers () |
| | ClearMarkers removes all markers created by CreateMarker. More...
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